Hero_time88 said:
Xxain said:
jarrod said:
Hero_time88 said:
jarrod said:
Hero_time88 said: Resonance could just like Valkyria Chronicles or Demon's Soul very well have good legs due the good word of mouth. |
Well, for that to happen, it'll need to be a high quality game. And given tri-Ace's track record... uh... yeah...
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The Last Hope and Infinite Undiscovery were partially outsourced, while EoE was made by the same team that did make Valkyrie Profile 2: Silmeria, nevertheless the user reviews so far have been pretty positive and the Japanese that I have spoken on PSN love it so far.
It's true though that the two mentioned games have hurt Tri-Ace reputation. Even in Japan, The Last Hope is seen as a mediocre game. Shame they have killed the series.
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Valkyrie Profile 2 was partially outsourced too actually (to internal Square Enix staff). All tri-Ace's 3D games have been so far. Feelplus worked on the two previous HD games in a support capacity anyway (mostly modeling and art assets) the game design was 100% tri-Ace. I expect there'll be some subcontracting with EOE too...
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where you get this from..the only outsourcing tri-Ace does is to there sister comapany tri-cresendo which does all the sound work. the director behind VP2 was vagrant story guy from SE thats it...but not saying your wrong just where you find this
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The credits, and the credits of SO: TLH and IU are full of freelance devolopers who aren't part of Tri-Ace.
There core team had been working on EoE since they finished VP: Silmeria.
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After credit checking, it seems to have been more the case for SO4 (JAM?! Ugh, they're behind the awful Lunar/Phantasy Star remakes). UI only had contracted staff in non-design roles (like Feelplus for models/assets), but honestly that's the case for like 90% of Japanese games. Subcontracting's practically an artform there.