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Hero_time88 said:
Xxain said:
jarrod said:
Hero_time88 said:
jarrod said:
Hero_time88 said:
Resonance could just like Valkyria Chronicles or Demon's Soul very well have good legs due the good word of mouth.

Well, for that to happen, it'll need to be a high quality game.  And given tri-Ace's track record... uh... yeah...

The Last Hope and Infinite Undiscovery were partially outsourced, while EoE was made by the same team that did make Valkyrie Profile 2: Silmeria, nevertheless the user reviews so far have been pretty positive and the Japanese that I have spoken on PSN love it so far.

It's true though that the two mentioned games have hurt Tri-Ace reputation. Even in Japan, The Last Hope is seen as a mediocre game. Shame they have killed the series.

 

Valkyrie Profile 2 was partially outsourced too actually (to internal Square Enix staff).  All tri-Ace's 3D games have been so far.  Feelplus worked on the two previous HD games in a support capacity anyway (mostly modeling and art assets) the game design was 100% tri-Ace.  I expect there'll be some subcontracting with EOE too...

where you get this from..the only outsourcing tri-Ace does is to there sister comapany tri-cresendo which does all the sound work. the director behind VP2 was vagrant story guy from SE thats it...but not saying your wrong just where you find this

The credits, and the credits of SO: TLH and IU are full of freelance devolopers who aren't part of Tri-Ace.

There core team had been working on EoE since they finished VP: Silmeria.

After credit checking, it seems to have been more the case for SO4 (JAM?!  Ugh, they're behind the awful Lunar/Phantasy Star remakes).  UI only had contracted staff in non-design roles (like Feelplus for models/assets), but honestly that's the case for like 90% of Japanese games.   Subcontracting's practically an artform there.