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Masakari said:

EdStation3 said:
Masakari said:
What the hell are you talking about? MS bought Rare FROM Nintendo, who needed the cash at the time. Furthermore, nobody knows if MS paid Capcom or not.

See, that's what I mentioned in an earlier page, Sony fans just want all games to themselves. DMC, Tekken, FF, etc have no reason to be exclusive anymore since the PS3 isn't the juggernaut the PS2 was, this time it has serious competition. Why would half the big devs/publishers in the world not publish on a platform with a higher userbase and easier to develop for, and stick to some idiotic brand loyalty? They want to make money, it's just business. "MS bribing everyone" really is a stupid myth that needs to die.


Rare had another majoirty owner and Nintendo had a minority ownership in the company, therefore didn't have complete control.  Of course, instead of making their own 1st/2nd party studio, Microsoft to buy up someone else's sucess and paid off the majority owners of Rare for their %60 of Rare.  Nintendo having a minority control over Rare didn't really have much choice but to give up their minority in the company and Microsoft took over.  Just wish Microsoft would compete with talented production teams and their own studios and 3rd party franchises instead of taking someone else's.

Cool, didn't know that, thanks. But my statement still stands, companies buy companies everyday, anyday, any country. It's not evil or not, it's not taking someone or not, it's business. if Nintendo was smart they wouldn't have been minority owners, if what you described is true it wasn't exactly a hostile takeover. It's the same thing as Bioware and Pandemic, they sold to an investment group and probably didn't figure EA would buy them from that investment group. Is EA evil or just "took them"? No, if Bioware didn't want to be owned by EA, they would have kept independant.

As soon as you sell a portion or your entire company to someone else, you are fair game in whatever happens to you. It's just business.

Lurker said:
Masakari said:

A lot of companies and franchises that rose up during the PS2 days were still independent, Sony didn't open a lot of studios, they bought them after a few years of relationship - Naughty Dog was bought at the start of the PS2 era, Sony Bend used to be a company called Eidetic, they bought Zipper in 2006, they bought Guerrilla Games after KZ1, etc. It's a popular view that MS "can't create, so they buy everything", well, Sony does the same.

Also, a large part of their successes this gen have been 2nd parties, Sony doesn't own Insomniac, Sucker Punch, ThatGameCompany, Ready At Dawn, etc. Either through dev incentives, publishing, or outright buying exclusivity, these are all companies that have little reason to develop exclusively, yet they do, and you can bet it's not from the kindness of their hearts. it's a popular view that MS "gives incentives, strikes deals, and pays devs", well, Sony does the same.

MS have a different aproach, and I think they have massively wasted the talent they have had before (Ensemble, FASA, Heavy Gun, the flight sim guys), but they have also "helped" megahits bigger than what Sony has (in terms of sales).

Sony and MS are two sides of the same coin. People need to get off this "poetic" idea they have of these corporations, specially Sony (for what they did in bringing games to mainstream), it's just business, and neither one is "more evil" than the other.

Whatever Sony does is the right way cause their games don't go to the PC or get ported to 360 in 6 months.

"Right way" for you and for Sony. For everyone else it isn't. I have no problem with that, then again I have no problem with MS having a different approach, the reason we have different platforms is having exclusive titles on each.

1.Besides, in the console war, which is what matters, the PC doesn't matter, and sales show that. And i'm not even gonna get into piracy on PC, and the fact most people don't have ninja PCs to run games well.

2.For me a PS3/PC title or 360/PC title is console exclusive, 3.and that's what matters in terms of business. 4.The amount of sales 360 "loses" by having titles on PC is imo small, comparatively.

 

 

 


1. Hahahaha
2. What else would it be?
3. In "business" that's irrelevant.
4. I disagree. All i know is that if all 360/PC games were 360 only (splinter cell, mass effect 1-2, gears 1, left 4 dead 1-2etc.. all quality games), the 360 would look more attractive to a non-360 owner.. fact. And if its more attractive, more people will purchase one, and the bigger the installbase, the bigger the sw revenue. And the bigger the software revenue would have been (since adaptors probably wont stop at just one game, 8.8 attach ratio isnt it?), the bigger the "loss". So comparatively, i think the 360 does "lose" having it on PC aswell.