MikeB on 03 December 2007
@ Entroper
This is starting to get into doublespeak again. My intent was just to clarify that there is a cache on Xenon that the cores can work with locally, so let's move on.
Having cache on a CPU is pretty much standard, I just wanted to emphasize where the Cell's distinction and strength lies. With regard to the Xenon, the 3 cores share the 1 MB L2 cache.
BTW, what is your opinion with regard to what has been achieved so far in games like Ratchet & Clank: TOD and Uncharted, have you played them? And current projects like Killzone 2 based on what we have seen so far? And where do you see PS3 exclusive gaming 1 or 2 years from now as more of the legacy code moves onto the SPEs?
Coming from an Amiga background (huge demoscene and devs still hand optimizing their software to get good results on aging hardware) I think the initial difficulties will all be overcome fairly soon, the best devs are usually very ambitious, would like to push to extremes and impress. The guys behind the excellent Super Stardust HD (love this game, I am amongst the 0.1% best ranked players, hardcore mode is just insane with thousands of asteroids colliding and re-directed at insane speed!) are Amigans in origin and made a great achievement with their small team already and will push much further with their next game, I think the early achievements developing companies like Insomniac, Housemarque, Naughty Dog have rolled out will drive others to do the same.







