famousringo said:
I'll just re-iterate the guess I made on the news thread for the sake of conversation: Imagine you're playing Super Metroid, but instead of your shots being aimed in one of the D-pad's eight directions, you can aim anywhere you want with the pointer, completely independant of your movement. IR aiming isn't just for FPS/FPA games. |
That'd be cool. Though that'd also be kind of... too easy, maybe.
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