jarrod said:
"It's a game that can be realized because of the Wii." |
I'll just re-iterate the guess I made on the news thread for the sake of conversation:
Imagine you're playing Super Metroid, but instead of your shots being aimed in one of the D-pad's eight directions, you can aim anywhere you want with the pointer, completely independant of your movement.
IR aiming isn't just for FPS/FPA games.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.