jarrod said:
The season inherently stimulates increased buying, and the platform was already up YOY before Mario. Again, it's a bit hard to just attribute the increase to Mario mostly, though in some regions (Japan) I wouldn't doubt that's the case. I think the price drop was a big factor in the west though, and the other killers apps (Sports Resort, Fit Plus) but also played a significant part. Really, it was a perfect storm, right price, right games, right time. |
The season inherently stimulated increased buying last year too. Before the week Mario released, there were four weeks of being down YoY and the percent it was down was increasing. Only after NSMB did it start to be up YoY. I'm not saying the price cut or the other games were non-factors, but it's clear the biggest factor was NSMB, especially since the increases also correspond with the regions that NSMB was a bigger hit (others has been sliding down YoY, and that's where NSMB hasn't hit it off as well).
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.