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TheSource said:

The Wii price cut was pretty potent

I think you're wrong about that. When they cut the price sales were only briefly up YoY again, and quickly declined again. The run up to the holiday season was not fantastic for Wii. It's only after NSMB released, which just happened to have phenomenal sales in the timeframe, that we've seen massive YoY growth, which even continued after December and appears to be the cause of shortages now.

 

We'll never be able to prove 100% which was the bigger factor, but NSMB lines up much better with Wii's YoY increases than the price cut does.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.