@ Entroper
Of course, but that counts for both CPUs. Each game will have different requirements (resolution, effects, things going on simultaneously, optimizations, etc) it's difficult to use games as a benchmark other than statements from developers regarding that specific game (Resistance less than 10%, Uncharted ~30%).
In any case it just shows it is achievable (system bandwidth and general design in the PS3 is efficient enough to get the most out of the Cell).







