Reasonable said:
Prepare for people telling you that you're not doing it right... starting with me. Actually, that's MAGs main issue. Unless players really organise well and have commanders who actually command it is just like that. However, when it clicks, then it is unlike any other online MP at the moment in its recreation of the feel of a real battle, chaotic and unfocused for the individual, organized chaos from above, and the whole is greater than the parts (which is another of MAGs challenges as most MP gamers want to feel like individual super soliders, not an expendable grunt). But that's what MAG should be about. I reckon in the end it'll find a nice niche with some very serious clans playing very seriously within a few months. |
Yup, that's pretty much what I've been saying for a while now.
It does take a while to get used to the weapons, maps, factions, ect. Once you and other players get over that hump, you can be in for some pretty intense and exciting battles.