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rocketpig said:
I had no problems with the elevators. I think I'm the only one.

Honestly, what's the difference between an elevator and a load screen? Who cares?

I think it varies from game to game what they need, but I liked how Mass Effect handled it because it's one large world and just made it feel large.

Even walking around in a place like Omega, it just feels small.  I'm sure it's as large as the Citadel but it sure doesn't feel like it.  I start in the main area and I play around in the Afterlife.  If I want to go to the quarantined area, isntead of just walking in a door or riding an elevator, I have to sit through a load screen.  It's not the sitting through the load screen that bothers me, it's the fact it doesn't make it seem like the areas are completely connected.  It makes it feel like I'm missing something between the markets and the quarantined area that makes it feel incomplete.

And then of course I finished the quarantined area and got the scienist...and then it shoots me straight back to the Normandy.  Well that was annoying so I go back to the Normandy exit and then nothing happens.  It doesn't let me off the ship!

So I have to then go back to the galaxy map and select dock to Omega, load it, and then appear right back in the markets.

Whereas if I instantly got transported back to the Normandy in Mass Effect after getting the scientist, I would just leave the Normandy and walk through the docks to the market.  I'm sure that actually takes longer and I save time by the way it is in Mass Effect 2, but it just makes the world feel that much smaller and so much less connected.

Also, is there a way to use Med-Gel besides unity?