kingofwale said:
The Ghost of RubangB said:
kingofwale said:
The Ghost of RubangB said:
kingofwale said: I wonder what the excuse is this time...
Production problem??? too much a demand???
there is absolutely no excuse to have a console shortage in late Jan/early Feb. It's not like Nintendo is pumping out AAA title after AAA title in a short span |
In December the Wii sold more consoles than any console has ever sold in a month, and they just had 3 games break 10 million sales, so yeah, they're a little behind in January.
But I'm sure you think those games aren't AAA, and each time a Nintendo game breaks 10 million sales it was some crazy accident.
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again, were those games released on a short-span?
was Nintendo seeing "UNEXPECTED" high leve of sales? if yes, then they need to do a better job predicting the market.
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They were all system sellers, and all evergreen titles. Their success stacks up, even if they're all 1 or 2 months apart, and they had a price cut to maximize the momentum, and then they had the biggest Christmas of any video game system ever made.
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wait, which 3 AAA titles that were released 1 or 2 months apart were you talking about?
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Wii Sports Resort in July (13 million sales and counting).
Metroid Prime Trilogy in August.
$50 price cut in September.
Wii Fit Plus in October (9.5 million and counting).
New Super Mario Bros. Wii in November (11 million and counting).
All that momentum built up to a Christmas Nintendo explosion in December and shortages in January.
Damn, I forgot Wii Sports Resort was that early back in July. I was talking about Wii Sports Resort, Wii Fit Plus, and New Super Mario Bros. Wii.