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greenmedic88 said:
But PC sales don't seem to be bringing publishers the ROI they're looking for on major budget releases or there wouldn't be the shift in emphasis we've been seeing to console gaming. When this comes from long standing traditional PC game developers, the message should be loud and clear.

Personal preferences aside regarding platforms, it's hard to overlook the comparative numbers between PC and console game sales in all but the most hand picked examples.

Long term sales on PC games may not be the factor some are making it out to be in terms of generating revenue as PC games are virtually always discounted sooner and often to clearance level prices. Love the Steam weekend and holiday deals, but can't help but wonder how much purchases on these games are actually benefiting publishers. Not hurting them since there's no inventory being processed, but when you buy a game like Mass Effect for $5, it's hard to think you're giving Bioware your money.

That 5 euro digital sale might be giving them almost as much cash as around 20 euro retail sale for x360 version, and infinitly more then second hand sale of ME1 X360 through ebay.

And that 5 euro sale is just a bonus a money they wouldn't see normally as it either comes from people who previously had no intention of buying those games at retail prices or who pirated it and now had a chance to "legalize" themselves.

Now just becouse sales of pc games in US are crap it doesn't mean they are crap everywhere.

Modern Warfare 2 PC was reported by NPD IIRC at 170k first week or first month. In Poland it sold 23k copies on PC first day, 3,8k on PS3 and 2,5k on X360.

And of course EA has it's own download sales service - which one gives them more money $50 digital sale through their own store or $60 sales through retail from x360 version after all the profit margins for stores, distributors, microsoft ?



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