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MonstaMack said:
If they price cut and sell Natal as a stand alone that would be a better option rather then just bundling all systems with Natal. It would hurt adoption rate but aren't they going to cost $80 individually? A $50 price cut across the board would be more appealing for most people and help them further second place with a $150 arcade. It's not $100 "WTF you don't own one?" price point but would be getting closer and closer :P

not to mention the supply constraints that could come with Natal as well.

 

I think the price cut this year will be greater then anyone can imagine. I don't really see them lowering prices until September when Halo Reach releases. That being said there are rumors that that the elite may be getting another HDD upgrade soon to 250GB.

The biggest question is how many SKU's will MS employ when Natal launches. History has shown that they are happy running 3 SKU's and occassionally 4 if you count the limited edition releases (Halo 3, RE 5, MW2, etc...).

Natal should retail as a standalone at approximately $80 - $90 (the standard has been set for add-ons from both Guitar Hero and Wii Fit)

Arcade $129

Elite (250GB HDD) $229 (they have to assume that Sony shaves at least $50 off this year)

I am almost certain they will do some sort of Halo Reach super bundle and

they probably will do a Super Elite w/ Natal.