Twistedpixel said:
Bastables said:
Twistedpixel said:
There are many ways to money hat without writing a cheque. They have royalty agreements, support, engine/tools etc. Giving anything to a developer in exchange for favours is technically a money hat agreement. Their Phyre engine for example is simply given away as a money hat vehicle.
The problem with Sony publishing games and owning the I.P. is that they have a bad tendency to make the I.P. die. So whilst they own a lot of stuff, you'll never see anything come of it. Its both a pro and a con here, sure Microsoft doesn't own the I.P but good series don't die as much on their watch and they can evolve for different platforms.
In a healthy industry I.P. has to be flexible in terms of which platforms it can be published on. There are probably a lot of great PS2 series which will never see a current gen release because Sony owns that I.P.
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Wait so microsoft killing myth, Age of empires, combat flight sim and Mechwarrior never happend. . . That's four "good" series run into the ground and 3 game producers killed after Microsoft brought them out. Evolve on diffrent platforms my arse.
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Huh? You haven't refuted anything, your ass. I said don't die as much. Look at the number of I.P Sony controls vs the number which are currently being used.
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Don't die as much? dead IP's are dead IP's. Microsoft has actully closed down studios. Sony mearly has their studios make new franchises with each generation for instance the progeression from Crash/PS1, Jak's PS2 and now unchartedPS3.
Zipper Socom then MAG. Microsoft mearly killed a number of their internal studios as opposed to funding them and having them work on new games.