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Cheebee said:
They actually said that? O_O Too much work? For such a big profile game, that's had like a gazillion Yen budget and such a long development cycle? Wow.

Well.. yeah.

I guess they didn't want to spend a gazillon more yen and have a longer development cycle making a number of FF12 like towns in HD.

That would be a LOT of extra modeling for little good.

HD graphics have it's negatives as well as it's positives... less room for friveloty is one.  Just be glad we aren't back in the NES era games... where all the monsters were the same 8 monsters repainted.