Khuutra said:
This was never true Not ever, not in any Final Fantasy or jRPG Time has been the primary metric of success since Dragon Quest |
I'm not sure if I totally agree with this. I realize that virtually every JRPG can become mush easier through grinding, but should the fact that a game includes the ability to power-level automatically mean that the game does not require skill? I mean, if you don't grind in a Dragon Quest or Shin Megami Tensei game, for example, you better have a damn good strategy before getting into a boss fight. Hell, you need a good strategy for regular enemies in a game like Shin Megami Tensei: Nocturne.