Riachu on 30 January 2010
Millennium said: Rule Number One of good game design: the player must be able to do something interesting within five minutes of pressing START to begin the game. If this is not possible in your game, then either your mechanics are too complex or your opening cutscene is too long. |
Why can't they give the same advice for games as they do with books: read or in this case, play through the beginning part before judging the game.