MikeB on 02 December 2007
@ Crashman
even a perfectly implemented game design, there will be waiting by the cell processor
Yes, there are always delays involved but also with regard to games designed for a single CPU solution. The fun is really that the SPEs each have memory available to them which can operate as fast as cache, it's design (systems on a chip) is potentially more powerful than just an ordinary multi-core CPU setup.







