I'm going to have to go with Zelda. I played Phantom Hourglass on DS and you have to backtrack through the same dungeon well over 5 times. Any other game with such a horrid design would've gotten nailed for it, but it didn't simply because it's Zelda.
That being said, I like Zelda, I just never will finish that game, because I'm not going through that dungeon again.