STEKSTAV said: About the choices in the last game. At the time they seemed as if it was a big thing, but after i've played ME2 (without savefiles from ME1) the choices wasnt a choice at all. The story was predertermined. Or somehow ME2 automaticly knew what choices i did in ME1. Scary. I disagree with the shadows aswell. There are non at times, and the interaction to the enviorment dosen't reflect light as well as i would've hoped. Story is amazing and they've really polished the graphics and story from the first game. There's an actual feel to shooting stuff in this game. The sound is great and the weapons are alot better than the first game. Alot! Still quite linear though and not that much variation in enviorments. The tactical side to the game gets lost and i feel that they could've done a better job at implementing that. Still, Story over Tactics anyday. Also a much better way of storytelling in this game. And the way you get to know your team is great and it makes them feel alive unlike the ones in ME1. Although the AI can be somewhat bad at times (standing in the open, runing into big bad boss fights when ordered to take cover etc). Alot of bugs though. Shadows, silent talks if you skip parts, animations that get stuck in funny positions, cover system forcing you out of the "map", characters standing in mid air etc. But the game itself is a must have for anyone that likes a good singleplayer experience. And i can see why this will be a GOTY contender. |
I have to disagree. My mate has done his save file, and the first 4 hours are entirely different. The Alliance is completely different with his game, as is many of his outcomes. It's a testamont to how much has gone into this game. I firmly believe that the 2 discs contain masses of different methods to the story. And that is why it is 2 discs. It really is vastly different depending on your actions frm the first game. Vastly.