By using this site, you agree to our Privacy Policy and our Terms of Use. Close
raygun said:

 

 

A few of you still don't get what this is all about. If you watch some of the Naughty Dog videos on Uncharted 2 tech you'd understand the crux of this, and that is they are just now starting to use the cells to do the video processing, freeing up the gpu, and allowing them to push more polygons to the screen, AND that the cell processing IS BETTER THAN WHAT THE GPU COULD DO. Since they are just starting to use this tech, future games on the PS3 will benefit.

Back to the PC vs PS3, and ' killzone2 graphics sucks compared to Crysis' argument, well doesn't every game 'suck' compared to Crysis? Well no, actually, Crysis is on a tropical island, what would killzone 2 look like if it was set on a tropical island? I've played Crysis, your comparing 2 completely different locations, Crysis didn't have the intense particles, smoke, missiles, dust blowing, lightning, explosions that Killzone has, the AI and character animation was much better in Killzone2, just look at the hit bullet animations (Crysis characters were good at first with the soldiers on the island, but they seemed to get lame later on) Again these are 2 different locales, why even compare?

As far as my quad core PC goes, it doesn't have a blu-ray drive, and it doesn't seamlessly fit in with my 1080 tv set up like my PS3 does, and most games I buy for the PS3 were bought at discount, amazon has great deals on preordering, you can save $5 to $10. No wasting 30 minutes to install/tweek/problem solve/drm issues either. (except for that long MGS4 install, lol)

If you missed the video, here:

 

1. Cell processing is better than what a GPU could do? Ha! This AA method is full of artifacts, why would anyone claim it to be superior to anything? Try 16x CSAA or jittered sample AA and you'll see what real AA is.

2. The RSX chip is still setup limited. The PS3 could barely make use of those additional polygons even if it wanted to.

3. Killzone 2 is an optimised linear title. Show me an open world title with dynamic time of day which can match Farcry 2 or Stalker. No prebaked lighting, no linear titles, just a pure comparison. Its pretty funny how a game from 2007 gets dragged into procedings. Resident Evil 5 on PC is probably enough to take down Killzone 2, no need to call for the C-bomb here.

4. As far as your quad core goes, it also outputs native 1080P. I didn't enjoy the jagged edges on Uncharted 2. So where was this Cell smoothing beyond the wildest capabilities of PC GPUs when it was needed for Uncharted? 



Do you know what its like to live on the far side of Uranus?