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Kenryoku_Maxis said:

Then hopefully it'll turn out to be something truly unique.  But considering many people really got into his games with Final Fantasy VII and later, and those games had heavy influence from other parties (such as Tetsuya Nomura and Yoshinori Kitase, among others), some people might be in for dissapointment if they're looking for an experience 'like' FFVII or later.  This could end up being just like Lost Oddessy or another of his previous FF games (pre FFVII) in theory. 

Part of what makes a game more unique, at least in my opinion, is the inclusion of multiple people to the project to voice their own concepts and ideas.  Since he's mostly gone off to establish his own company and do his own thing, he's working mostly just on his own ideas.  So we'll have to see if this game turns out to be truly unique or more like the games he's made in the past.

Honestly, I'm hoping this is a completely fresh project that could take JRPGs into a whole new direction.  But we'll just have to see.  Just going by Sakaguchis previous works however, he does seem to stick to common character themes and gameplay formulas so that might happen to this game is all I'm saying.

If he's working with Nintendo, he can't go George Lucas on us. They keep even Miyamoto on a fairly tight leash. No doubt this will involve ideas from many people, and more importantly, Nintendo enforced diligence.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.