Khuutra said: I don't know what the used market for PC games is like, though I agree it's not as prevalent as that of the consoles. THat said, I cannot imagine what other reason they would have for this RM, since it's certainly not to stop piracy. And no, you can't give away your name and username for these games - they're tied to your Ubisoft account, which is said by Ubisoft to be impossible to sell because it contains personal information. I don't know what personal information would make it impossible for you to sell it outside of your credit card info, bu I'll take their word at face value until given reason to do otherwise. The terms and conditions are not acceptable to me as a person who holds the status quo of consumer rights to be superior to these new proposed terms. Concerning solutions for people who cannot easily pick up discs: there are already solutions for those problems, such as purchasing games through Steam. The status quo already addresses the needs of people who cannot abide by the need for physical media, because that is the nature of the market. I have no doubt that they think this is for the best, of course, but you will forgive me if, after similar fiascos throughout the past few years (Spore is worth mentioning and has been brought up before) I anticipate them as being wrong. |
The value of selling console games used is in the lack of prevalence of piracy and the consideration that the price of the software tends to stay higher for longer. At least the way I see it anyway . With faster depreciation and that piracy option, I doubt that the used market is particularly valuable. However I suspect the value of giving away content is considerable, sharing games in essence. In addition to this, whilst most don't opt into the idea of selling their games, their anger comes from having the option taken away.
So if they refined the idea so that it could be given away once or twice you would be less opposed to this form of DRM? So in essence whats the compromise position which lets them try out their new fangled anti-piracy, which also makes you happy? If their system works, it will benefit you as a paying consumer because it would force others to toe the line as far as paying for their content which increases the overall pool of money to bring content to you.
Does not Steam require a fast internet connection because updates are compulsary? In addition, do you not have to log in on occasion? Sorry im ignorant here as Steam charges my country the same price in local currency but with U.S.D. which means every game is about 2-3* more expensive than in the store.
Do you know what its like to live on the far side of Uranus?