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"Before Aria of Sorrow, Castlevania was primarily a platformer with gothic tendencies. With this handheld reworking though, Konami switched up the formula adding exploration and RPG elements best known from Nintendo's Metroid series. It's spawned numerous sequels in the same vein but this vast, beautiful whip-cracking adventure is still an absolute highlight."

I could swear there was another Castlevania game that did exactly that 6 years before Aria of Sorrow...

I must be imagining things.



Quem disse que a boca é tua?

Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!