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lestatdark said:
Kasz216 said:
lestatdark said:
Kasz216 said:
lestatdark said:
Seraphic_Sixaxis said:
Arm said:
*stilll in shock over FFXIII with no towns/inn*

FFXIII... has no towns? ... or inn's? ... what the hell...

Don't act like you didn't know this already Seraphic, everyone who has done previews has said this already, even Dgc1808...

Wait... No TOWNS.  How's that work?  I mean no cities at all and such.  I mean granted I can't even remember the last time a random NPCs said anything I cared about, probably Earthbound or Chrono Trigger... but wow.

Isn't this game set in like.... an urban jungle of mechanics?

There are a few towns, mainly in Cocoon and a few villages on Pulse, but nothing in the numbers of non FFX team FF's. FFX didn't have much towns as well. 

There are bound to be a few exaggerations here and there. Heck, the entire first portion of the game is done inside a city itself, so how could there be no towns :P 

Yeah, that's what confused me... I remember all the fights in the previews happening in cities... vs troops.  Hence the lack of towns seemed... messed up with no NPCs or anything.

It's pretty much a carbon copy of the town and NPC incorporation in FFX. True, there isn't any memorable NPC's, the story is heavily focused on the characters and villains alone, from what I've seen on previews.

Not that it matters... I mean like I said above... seriously when was the last time those random walking around town NPC's ever had anything usefull to say?  Last time i've remembered them giving usefull hints is Chrono Trigger, last time i remember them saying anything funny/interesting was Earthbound... and last time i've seen them really fufill a mood is ff6... because most of them die and the rest of their personalities change...

Random NPCs don't even really need to talk anymore since they don't seem to ever be utilized for anything... they're just good for window dressing.