MaxwellGT2000 said:
This is very true, they don't get their money directly from consumers they get their money from retailers and retailers restocking, if you can't convince the retailer that you've got a good game that will sell, they'll buy a couple of copies for each store and be done with it, if you can't even convince them to stock it, then you've got some issues, cause they'll even stock rubbish games in the masses (there was this Christmas Minigame collection on Wii that was recalled due to not a single copy being sold locally and they seriously had 20 copies) |
Admittedly my comments were a bit simplistic. But the "cover art" comment was actually put forth by someone associated with Marvelous, so I do not feel bad about that.
Also, my comments about "niche" and "bungled release" work well with the other comments about people not knowing about these games. A lack of PR and presence leads to a lack of sales. People can't buy what they don't know about or what stores won't stock because people don't know about.
That being said, those problems, no matter how you describe them, are generally failures at the executive level rather than the programmer level. So the pay reduction by executives is approrpriate.
Mike from Morgantown
I am Mario. I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |