Kenryoku_Maxis said:
On consoles, I would definitely agree there's a limited amount of 2D side scrollers being made. However, on handhelds, we're being flooded with them still. So I guess I have a different view of the situation. I mean, while some people will call a game like Muramasa niche, I'm also seeing many people starting to call the entire JRPG genre 'niche'. Yet we have games from both genres selling in the multi-millions. What I was trying to get accross was that terms such as 'niche' are being used to describe games people precieve to be unpopular or they personally don't think are as good as another type of game, not based on sales or actual popularity. And for the most part, I feel that comes from their lack of being hyped for the game personally (due to a lack of marketing for the game compared to highly advertised western games like Mass Effect, Halo or GTA). |
I dunno, the only similar games (JP made sidescrolling ARPGs) I can think of this gen are...
- Castlevania: Dawn of Sorrow (DS) 2005
- Castlevania: Portrait of Ruin (DS) 2006
- MegaMan ZX (DS) 2006
- Super Paper Mario (Wii) 2007
- MegaMan ZX Advent (DS) 2007
- Castlevania: Order of Ecclesia (DS) 2008
- Muramasa: The Demon Blade (Wii) 2009
- La-Mulana (WW) 2010
- Cave Story (WW) 2010
...that's not much. If we extended out to similar western games, then there's Shantae 2 and (sort of) Shadow Complex? :/