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Being niche is linked to sales, it's not defined by it. It's almost a tautology that if something is limited in it's appeal, it will be limited in sales. The degree to which that happens is obviously different, but honestly I think your own examples actually prove my point. Yeah, Disgaea, Katamari Damacy and Castlevania, they're really mainstream...



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.