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 @ Entroper

ut I would say that if Pixar doesn't have a rendering farm made of a few dozen PS3s, they're probably doing something wrong.

One of the many things I like about the Cell is that it's very suitable for future multi-processing designs, for example currently you can already hook up additional PS3s to give you more potential performance (very cheaply):

"The video above contains some real-time ray-tracing, where three PS3's "render a model that is 75x more complex then those used in today's games."

http://www.ps3fanboy.com/2007/04/05/real-time-ray-tracing-on-the-playstation-3

A reason to own 3 PS3s!
http://www.youtube.com/watch?v=uh1jB4hVJRg



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales