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Its interesting their spin given how the PS3 only has 8 ROP units and is essentially fillrate limited a lot of the time and yet they're talking about rendering twice the pixels!

Simon Benson: I think the content out there shows that we can retrofit 3D. Your worst case is taking an existing game. Something like WipEout: retrofitting 3D onto something as vast as that is your absolute worst case. And we've proved that's possible, it's been achieved.

I would suggest here that Wipeout is actually one of the better cases considering how it can natively vary the resolution and has a higher base resolution to start with.



Do you know what its like to live on the far side of Uranus?