Legend11 said: I was just reading Michael Pachter's post on NeoGAF in which he discusses third party game sales on the Wii and then asks NeoGAF, as a hard core site, what third parties need to do to have more success on the system. The responses are predictable to say the least since this topic has been discussed nearly to death on message boards like this one but I just wanted to point some things out that may lead to some interesting discussions.
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Well that is a completely misinformed argument haha. Don't get a lot of these lately... wait who am I kidding I get them all the time. "Hardcore gamers" as you and they put it is I assume to be the traditional core gamers although I'd disagree with the definition. A few poor assumptions are that they are ALL well-informed, ALL buy lots of games, and ALL talk on message-boards, frequent game stores, or discuss with friends. Keyword is ALL. Do you think us that talk on these kinds of site are a majority? Have you been in a Gamestop recently? The majority of people I see coming through my store that people like you would call "hardcore" I'd say don't talk on internet forums, started gaming as a kid maybe with the NES but only got big into gaming with the PS2, and probably couldn't tell you what Chrono Trigger is.
The point is, people like us on these forums are a minority within the "hardcore" minority. Generally these gamers are just like mainstream gamers/casual gamers in nature but just buy a few more games maybe due to gaming as a kid or higher monetary income. But they probably don't know a game is coming out til a few weeks before it comes out. They don't read reviews (they ask me at the store haha). Point is hardcore gamers aren't gaming nerds. They just aren't. There is a small amount of them that are but for the most part (accept for Japan) they just buy more games than your normal customer.
How do you reach them? You advertise and market. That is how these games get noticed by them and that is why they buy them. Whether or not demographics are same or different on the Wii is irrelevent, the actual core gaming base (people like you and I) are not a majority or even a plurality in any sense on any of the consoles and handhelds. We don't make these companies money either. We work at the game stores, talk online, read reviews, but the rest don't. The rest either learn about it from us or they reached by extensive marketing and advertising. So that is why that point is the best point, because if those PS360 games didn't get the marketing they did they would have similar issues... hell go look at the ones that did and you'll see why. This is an industry and your money make is how well you sell it. Quality doesn't hurt but you sell it with getting people to know it exists and like what they hear or see (hype).
The Wii is no different and it needs the same thing. That is why the Nintendo games succeed and a few 3rd party efforts succeed. But why the likes of most of them don't. Of course there are your "in-store" successes that sell off box-art, name, or retailers "selling" them (games Deca Sports for example), but for the most part to sell outside of the core gamers, you have to let them know it exists and why they should buy it. The core gamers will read the reviews, be well-educated on it, and know from day 1 (just like the Japanese gamers) but for the most part the rest in America and Europe will not have that luxury. Whether you consider the people who bought Halo or Call of Duty or even some RPGs nowadays is your personal opinion, but the majority of them are not like the people on these forums (although thanks to Facebook and MySpace popularity I think they are starting to leak over).