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the GAFers are partly right, except in the idea that advertising is the root of it. Games get advertised based on their estimated ability to sell. Those estimates that publishers have before the game hits the market are what determines that. So when they're not advertising a lot, or not at all, you can tell already that the publisher has no confidence in it.

 

Where they are correct is that the Wii needs high-quality core games with mainstream appeal. It seems to be a one or the other thing to this point, that anything mainstream has to be extraordinarily casual, and anything core has to be extremely niche. The games that try to work down the middle generally work out rather well, when all the factors line up right.



Monster Hunter: pissing me off since 2010.