ssj12 said:
Actually Killzone 2 isn't as generic as one would think. Its the first FPS to properly add weight to a character so movement is more realistic. COD has never added anything to the genre. When it first released the game was trash. Just a run of the mill FPS in its day. It had a hard time standing against the many legendary franchises released around its birth. COD is great at what it does, its still generic, I wont knock it for it being a fun game. |
That's not why Killzone 2 isn't generic.
Killzone 2, Halo and MW2 aren't generic. They have something that the competition doesn't have, something that differs these games from the others and creates an indentity for COD, Halo and KZ2, that's all they need to not be generic. Halo has an unique atmosphere that really makes it different from everything in the market (the same goes for KZ2).
COD always added something to the genre: a lot of multiplayer features, some RPG elements that other FPSs are using now (XP/experience, equipment upgrades as you gain combat experience, class-based multiplayer, customizable classes etc etc etc), all the new modes for singleplayer and multiplayer (zombie mode, the new Spec Ops mode in MW2 etc). Seriously, the Call of Duty series brought a lot of enhancements for the multiplayer.
Please, don't tell me that a game is generic just because it's not adding something new to genre. This makes me sad.