Pretty much says what I said above:
"For that, you can include Xbox 360 and high-end PC games, and exclude PS2 and Wii. However, since PS3’s Cell processor allows MORE features - better physics, more complex graphical processing, lighting or sound, etc. — there is inevitably going to be more cost in supporting those extra features. It’s not that PS3 is harder to write for, it’s just that you can do more with it."
http://blog.us.playstation.com/2007/06/13/is-the-ps3-really-harder-to-develop-for/
GRAW developer:
"It's wrong to say it's harder to code on the PlayStation 3, it's just something that needs to be learnt,"
"Developers might says [sic] it's harder because it just takes time to understand the technology, we're still early in the lifecycle."







