phxprovost said: ohh and for all the people talking about mags epic skill tree do me a favor, take the weapons, weapon upgrades and items out of the "skill" tree and show me what you have left, ohh thats right theres only like maybe 5 actual skills in that tree now like improved rifle stabilty, which is actuall a skill not an item or weapon upgrade...but a SKILL, then compare it to something like borderlands and then talk to me about FPS skill trees. |
wow lol that's funny seeing as I have MAG and Borderlands and love them both
I didn't know Borderlands was a competitive mmo fps, I could have swore it was along the lines of fps/rpg lol
take away the assult weapons and upgrades, take away the close quartes weapons and upgrades, take away personal defense weapons and upgrades, take away marksmen weapons and upgrades, and take away heavy weapons and upgrades, and your left with the following
Athleticism-
impact damage resistance: decrease damage taken by fall
improve shot detection: increase range of detecting enemy fire
improve sprint recovery: less time to wait between sprints
advanced paratrooper: increases the control of your parachute
improved stealth: move more silently, inefective while spriting
increased endurance: sprint for longer distances
chemical damage resistance: less damage taken by poison gas
explosive resistance: less damage taken by explosive force
improved health: overall health increase
Electronics-
acoustic locater: amplifies enemy gunfire, providing enhanced threat dectection. When used the locater highlights enemy weapon fire on the cni and minimap at far greater ranges than normal
explosives dectector: give engineer the ability to see enemy explosives at longer range, even threw terrain
sensor jammer: when activated this device clocks the player and squad mates from enemy sensors
motion sensor: when thrown this device detects enemy movemant and displays it onthe mini-map and cni, it does not detect non-moving or dead enemys
Explosives-
anti-personal mine aka claymore
advanced grenades- ulock ability to throw grenades at greater distances
Land mine: anti-vehicle
advanced evplasions: unlock ability to disarm explosives faster
poison gas grenade
Support:
medical kit (highly recomended as fisrt unlock) heals player to full health with one shot
improved repairing: fix damaged equipment faster
Resusitation: (highly recomended as second unlock) medical kit upgrade, ability to revive teammates to 50% health
improved healing: heal teammates and heal player faster than normal
improved resusitation: revive teammates to full health
now the funny thing is MAG and borderlands skilltree is almost identical, and me I choose MAG as better as it more meaningful
that's a really big like 5 things, and remember this is without weapons and upgrades, think you can do better?