TheSource said: The PS2 had tons of shovelware, don't kid yourself. What was different was the third party blockbusters were at the top rather than Nintendo's stuff. EA had dozens and dozens of million selling games on PS2, 50 or so the last time I checked. If you were to imagine the structure of the PS2 and Wii software markets as buildings, the Wii would be a pyramid with a small amount of software selling much better than PS2 games, while PS2 would have a broader, but sharper cut off at the top, more of a narrowing square shape. The Wii does have alot of room for games to sell 500,000-1,000,000 copies though, and that is why you see alot of big, but not huge stuff developed for it.
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The difference is, as you said, PS2's 'shovalware' was never at the top of the pile in terms of sales. PS2 sales are remembered for Grand Theft Auto, Metal Gear Soild, Final Fantasy, Gran Turismo etc. The shovalware exsisted but nothing sold like Carnival Games or Just Dance did (I'm not saying these games are bad, but they're what most people see as 'bringing the Wii down'.
I can't honestly 'see' the comparison, the difference to me is if you release 15 **** Wii games, sooner or later something will stick and one will catch on and sell a million copies. On the Ps2 shovalware was shovelware, it has it's place and it very rarely got rewarded for it.