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jarrod said:
quarashi said:
I like all the people talking about it's just a port to an unsuccessful PC game. I guess when we look at the dominant PC market in Japan it's easy to say this was a bomb...It's hard to overlook all of those lan centers around Japan which PC games prosper so well.

And to everyone calling it an MMO, it's just like any other MH game in Japan, there's a subscription fee. If we go by the logic, any game you pay a subscription for = MMO, than yea I can agree it's an MMO. But It's hardly that, just another MH.

I'm not sure where the idea that Frontier's unsuccessful came from?  The game has had 1.5m unique registered Hunters in Japan+Korea, it's more successful than FFXI even.  If the 360 release can tempt even half of that, you're looking at a possible subscriber base bigger than the audience for MGS4, Yakuza 3, Mingol 5, RE5, Vesperia, etc.  Not that it will, but Frontier was HUGE for a Japanese PC game and it's ubiquitous in PC Bangs.

 

Also, the game is more like a MMO-ish MH2.  There's no single player, hunts can accomodate up to 8 players and there's even versus hunts for clans.  Also, the city's massively expanded to accommodate more simultaneous players than the console versions.

Source on the 1.5 million registered? Even if that were true that would be the lifetime figure, not simultaneous, and did the 360 version of FFXI (which wasn't as late as this port is) draw in half of that game's lifetime susbscription base? No, it drew in about 10%...