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"What's NOT easy is to make a game that targets the 'core' market...and sells a lot."

Make a game like the hit HD games, and with most of the features intact (CTYD didn't). It worked for Call of Duty twice, and is on track to do it a third time. It worked for Monster Hunter 3. It worked for Resident Evil 4 (which if not on the HD systems is like those games).

"And what none of these people are trying is making a game that targets that core market, and then hyping it/advertising it. What they're doing is making two types of games....one casual and then one 'semi hardcore'."

Oh, so you also meant the point I just wrote?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs