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TRios_Zen said:
jarrod said:
iHuGi said:
Epic is almost owned by MS ... dont expect more Epic PlayStation Games anytime soon or even ever... Sorry guys this is the way Microsoft Rules and Sony has no money to counter them.

Bungie (Halo)
Ruffian Games (CrackDown)
Epic Games (UT , GoW , Shadow Complex)
FeelPlus (Blue Dragon ... Others)
Remedy Games (Alan Wake , Max Payne)

Those and some more wont make games for PlayStation anytime Soon , maybe in PlayStation 7 we can see Games from those on a Sony Machine but before that just forget.

BioWare and UbiSoft is other Story ... Splinter Cell is only exclusive because MS has done alot of advertising in the 1st Splinter Cell and it comes 1st on Xbox and ofc Microsoft has give them some bucks ... Mass Effect 2 is due to BioWare Said that it will be a Xbox 360 EXCLUSIVE Trilogy...

But i believe Mass Effect 2 will come to Ps3 but NOT Conviction ...

feelplus is making a PS3 game actually (the No More Heroes remake) and doing support work for another (Star Ocean 4).  They also made a Wii game (Ju-On) and co-developed a DS game (Blue Dragon Plus).  Also, Artoon developed Blue Dragon, not feelplus.  f+ did Lost Odyssey.

I think Gears 1-3 and Mass Effect 1-3 (and Shadow Complex 1-2) will stay exclusive, but next gen later entries will probably go multi (XB3+PS4).  Similar to Crash or Spyro on PS1 moving to PS2+GC+XB.  Though I also think there's a possibility MS will offer to simply "buy out" the Gears/Shadow IPs after whatever contract is up.

@jarrod, not that I'm disagreeing with what you said, but I wonder if there has been any in depth studies on the effect of exclusivity on niche game sales.

For example, take a look at the Mass Effect 2/Bioshock 2 numbers.  ME2 looks to outperform Bioshock 2 opening week (still early for Bioshock 2 I know); is this solely based on the quality of Mass Effect 2, or does exclusivity help sell this game as well?

I don't know the answer to this as there are numerous factors that woud confound a simple sales vs sales analysis...but I do think it's an interesting concept.

By the way, for the sake of this discussion I would concede that no amount of exclusivity would match multiplatform sales for the bigger, larger audience games (ie GTA, COD, etc).

I think Bioshock 2 has it's own hurdles, and I don't think going multi is really one of them.  There really just seems to be a lot of fan animosity and skepticism towards it, I think 2K's really mishandled the roll out and promotion, plus the original bombed on PS3 anyway.  Really, if it were 360/PC only I still think it'd be in the same amount of trouble.

I do think exclusivity can "shine a light" on certain titles though.  Tales of Symphonia on GameCube is a good example, right game, right genre, right platform, right time.  Ditto for Capcom's early 360 games (Dead Rising, Lost Planet).