Demotruk said:
In it's value, sure. But in the degree to which it's sales are frontloaded? You'd have to explain that to me. |
I can't exactly do a scientific survey, but the most likely reason I can think of (feel free to propose more, any of you) is that the audience that was turned off by the subscription price was a "legs" audience, while those that didn't mind were those that bought a game around launch.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs