stof said:
And yeah, I figured I should jump on this bet while you still had that sig. |
I mean Nintendo will take a core concept, like sword fighting, and play with it and play with it until they find either how to do it so it's addictive fun or they just reject it. Once they figure out how to really capitalize on the fun they build the game around that core competency. For example chopping vegetables in WSR where the WM+ really counts. The slightest tilt could cost you the point.
When WM+ was announced RS2 was already a year in development. Two if you include the development at the previous studio Ubisoft later yanked it from. Ubisoft immediately saw WM+ as a great way to enhance the game and build more hype so they immediately announced they'd include it. Then they revamped the game again to focus on the sword-fighting more than the FPS elements.
Where Nintendo might have taken a year or three to really find the sweet spot for sword fighting (beyond the fairly shallow bit in WSR) Ubisoft just shoved it into a pre-existing game, hoping to find the fun along the way.
From all the videos I've seen, I haven't seen much depth to it. It looks like a button masher except you're swinging your arms about instead of mashing buttons. Nor does it look like the 1:1 actually matters. It does slightly here and there (shockwave attack for instance) but mostly it doesn't matter if you swing at a 45 degree angle, or 38 degree angle, if an enemy is going to block, you're blocked regardless. If an enemy is blocking on his left you swing from the right instead but again, how you swing seems irrelevant. It's stuff that could be just as simply done without WM+ or even with an analog stick. And that's my problem with it. This looks to me like a game that was already designed for simple Wii gestures with WM+ overlaid on top. It's not the 1:1 sword fighting game we've been waiting for since Wii launched. That we got in WSR. This is Soul Calibur Legends with WM+ laid over top for effect instead of a game designed around the fundamental freedoms that WM+ permits.
I may be wrong and I'd love to be wrong. I'll gladly buy it first day if I'm wrong but I haven't seen anything to make me thing I am.