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Hmm... that's a tough one. I'dve said FF, except that 1-6 were actually good ones. If it were only more recent ones, I'dve voted for it. And Halo, well, it caused console online gaming to explode, and keeps justifying it, even if it's not my genre of games. I don't really see Zelda as overhyped, even if I do think the 3D ones are weaker. So that leaves me GTA and MGS. Both of these series, to me, are overhyped crap. So let me look at both of those.

GTA is a game that is, as many play it, all about killing and committing crime. Games like this are what draw the attention of gaming regulators, which I don't want. (Ironically, I know it would mean defending games like this being made.) And it's an incredibly buggy game; exploits can be found through the series. (I believe it was Vice City where the flamethrower could go through a bulletin board, but the police couldn't figure out how to go around it?)

MGS, on the other hand, I've always felt was more about the cinematics than the gameplay. I do know that gaming can be used to tell a story, but I feel the ratio of game to story is too small for me. And if I just wanted a story, I'd get a movie for less money. And later in the series, while you could be stealthy, there was enough stuff to muscle your way through a good part of the game. Doesn't this kinda ruin the feeling of MGS?

But I really think, after looking at things, I have to give it to GTA. To top it off, it's got higher reviewer scores than MGS for what is really the same thing in a different city. (MGS at least changes up enough other things.) It also sees insanely high sales, and is really the only reason that Rockstar is even still around as a company. When the hype dies, so does Rockstar. And I won't mourn it one bit.



-dunno001

-On a quest for the truly perfect game; I don't think it exists...