Random Canadian said: The game, or the next game I should say just needs Much sharper textures ( mud anyone? ) better load times more like Batman AA and a Good random dungeon generator <-- Diablo did it over ten years ago whats so freakin hard about making one for a forest, a cave, a dungeon/castle ect. Although the random battles between moving from town to town add a little to the replay value the enviroments get stale after 1 or 2 playthroughs. |
None of that is really an issue on PC... (arguably you disliking the environments). Not everyone wants random dungeons. That's a style of game called roguelike, and some people would rather have the more nuanced dungeons you can get out of having them premade. For example The Fade mission in Redcliffe would never be possible with roguelike dungeons.