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Mazty said:
selnor said:
We are gonna have to agree to disagree. It's not like I haven't played U2. I think the textures are fantastic in ME2, and the soft shadows are great ( not like PC, admitedly. But definately on if not better than other console games ). And stop saying it's a port. ME1 was built from the ground up on 360 and ported to PC ( hence the release schedule of the first game ). The 2nd game is just using Unreal Engine 3's latest upgrades. Which are as follows. Oh and Epic said UE3 is fully optimized for 360 hardware first. That was said at GDC. So ME2 aint no port. It's an engine designed for the 360 hardware.Ambient occlusion.Global World Class LightingFluid dynamicsLight with colour bleeding ( very impressive )Advanced texture mapping ( improved since Gears Of War 2, which was amazing textures. )Emissive Lighting source.

 

How are the soft shadows good? You can see the thatching! My 8600GT gives me that problem & last I checked shadows in reality don't have clear cut lines to soften them. Basically, poor jitter sampling.
I'm not going on about it being a port, I'm saying it runs great on an ancient GPU, which means the game can hardly be graphically demanding. Because of this, the game isn't going to look spectacular. It's all good saying ambeint occulsion etc, but it's to what quality they are executed, which doesn't look anything mind blowing and frankly benchmarks back me up whereas you are claiming best console graphics ever (or there about) and yet it's still running great on a card that can't even run Call of Juarez at 60fps. Look at the screenshot a few pages back of Maranda - the hair is awful and the AA seems non existant. Plus the facial texture only looks slightly etter than modded out Sims 2 sims as the magic is in the texture and not the actual model with real world lighting.

I give up. ME1 was considered awesome textures. Gears 2 was when it released by many considered the best textures on any console game. Even in arguements over KZ2 versus GeoW 2, Often everyone agreed that Gears 2 had the better textures but KZ2 looked better in motion ( thanks to great animation and brilliant use of Post Processing affects. ) UE3 is fantastic at textures. If ME1 is considered great textures, ME2 beats it in every way. Textures are gonna be a very strong point. Especially considering UE3 is fantastic at textures. It always has been. 
As far as this so called jittering, we are clearly watching a different video. We really are.