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I don't like the idea of episodic and multi-sequel games.  I don't mind games being connected but I don't like having to play game 1 to know what the heck is going on in game 2 or having to read an hour of back story from game 1 while playing game 2.  Also I usually want to play a complete game and be essentially done with it.  Lastly, it reeks of how can we sell less of a game for full price.  The problem is once dev's start they won't stop.  Next thing you know when you buy a $50 racing game you'll get 1 track, the others cost $50 to unlock.  Your FPS will only have a short "main quest" and no multiplayer, unlocking the full game and multiplayer will cost you.  All the must have items in your RPG will start being priced in dollars, yen, or euros and not gold coins.  We're already seeing the gamer hell that micro-transactions are leading the 360 in to, the last thing we need is more of it.  However, it makes money and most gamers will just buy it anyways so more of it is what we will get.