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selnor said:

Stop puking nonsense. Global Illumination came after STALKER, CRYSIS ETC. It was new to CRYEngine 3 and new to Unreal Engine 3 after Gears Of War 2.

ME1 has still got some of the best textures of any game. ME2 beats it by alot. The video you posted was an E3 bulid. It's not the first 12 mins either. It's a selected part for Gamespot interview.

If ME2 can look like CGI during gameplay and use the 'limited' 360, then give me more. Because the first 30 mins of ME2 are the most impressive graphics Ive seen on consoles period. When it releases it's the new king in my books. I have never seen gameplay better than Squares CGI before. At 6:13 in the vid I posted, That was astounding.

Look like CGI? Most impressive console graphics you've seen? 

http://upload.wikimedia.org/wikipedia/en/e/ea/Killzone_2_PS_Day.jpg
http://upload.wikimedia.org/wikipedia/en/7/73/Uncharted-2-hotel-climb-screenshot.jpg
http://upload.wikimedia.org/wikipedia/en/1/12/Gt5-screenshot.jpg

Global lighting is not new to ME2, any links  for that claim? Ambient Occulsion is a method of GI and that's been around for a while and is in STALKER etc.

The reason ME2 isn't going to have outstanding graphics are:
1)Flat models made up with bumped textures. Just mapping. Look at them from the 'wrong' angle and you can see this.
2)Crap AA. Hardly CGI at all.
3)The quality of the video you are using is awful.
4)How do you expect amazing graphics from the 8800GT? Really? Any chance you can explain that one?

Unfortunaly I get the feeling I could show you a screenshot of Crysis on ultra & you'd still think nothing beats ME2. I'll leave it to the critics, and simple logic. Not an exclusive, not on great hardware, therefore can't be outstanding graphics. Simple as that.