edjevink said:
Hisiru said:
edjevink said: Oh oh oh, i'm sorry to say this, but A LOT of you guys are so unbelievably uninformed and/or naïve. Like in this particular case, he just said that he "thinks" that Epic regrets the exclusivity deal because Gears of War became way more popular than Epic probably thought. It's clear that the game would have sold a few million copies more if it also was on PS3, so Pachters logic soinds like common sense. So, let's say that Pachter is indeed right, than do you guys really think that Epic would say: "Pachter is actually right. We wish we never signed an exclusive deal with Microsoft cause we would have made a lot more money when the franchise would have been a multiplatform franchise".
Another thing. A lot of you guys often misinterprit Pachters' statements, or read his statements on a website where the author often misinterprits statements. It's just a tip, but the next time you judge Pachter and his statements, than at least read/watch the source material, like in this case the bonus round, and put his statements in perspective. And don't forget, he's an anylist, who's job it is to make educated guesses based on information that you and i probably don't know about. And yes, analysts can also be wrong, but that's what you get when you always have to predicts thibgs that did not happen yet.
But hey, why am i even trying to defend him? It's not like you guys will stop being uninformed or naïve, cause why would you? It takes too much trouble to figure out what really happened. And to be honest, i don't even blame you. Anyway, of course i'm not talking about all you guys, just about the ones who lack common sense. |
Read my post.
Gears of War was a new IP, so Microsoft helped a lot. As I said before, it's better to sell 6M on the x360 using Microsoft's strong marketing than sell 2M on each console because of "bad" marketing (not exactly bad) just like the rest of the new multiplatform IPs.
It's funny how you guys ignore that this game probably wouldn't sell 6M without Microsoft's effort, then you use the current x360 sales + possible PS3 sales.
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I'm aware of that, but Gears of War was THAT groundbreaking at the time, it would have got the attention of millions of gamers anyway. Specially cause there wasn't much else at the time. Besides, I don't think it got all these sales because of Microsoft' marketing muscle, but rather because of word of mouth because the game is THAT good and THAT popular.
I would agree with your logic if the game was designed as a single new game, but it's a franchise of at least 3 games. The possibly lower sales of Gears 1 because of possibly worse marketing, would probably have been compensated with the sales of Gears 2 and 3 because of word of mouth. But in the end it's a "what if" situation and we'll never know what would have happened.
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Heavy Rain is the most unique game that I saw in this entire generation, if this factor can really make a game sell, Heavy Rain should sell 10 millions first week. The problem is that this factor alone won't advertise your game and make a good marketing.
And high sales of Gears 1 (on a single platform) would be added with high sales of Gears 2 and 3. Using your point that's what we can have:
2 platforms:
Gears 1- Lower sales
Gears 2- High sales
Gears 3- High sales
One platform:
Gears 1- High sales
Gears 2- High sales
Gears 3- High sales
Which one is better?
Without a good marketing the potential wouldn't be showed, so a high potential would be useless (in order to make the game sell 6M).