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Smeags said:
First of all, kudos to TheThunder for that pic. Definitely got a chuckle outta me.

Secondly... these types of stories can be really interesting. Of course, in the beginning we as the player all know what's going to happen in the end, but hopefully the developers will use the story and the characters in a way that we care more about them and their story than we do the eventual outcome (Kinda like the story of Titanic focusing more on Jack and Rose than the actual ship). That way we can focus on the present, whether that means blasting the baddies or triggering an awesome sequence. That way, when the fall of Reach does happen, even though we knew it was coming, it can still be moving... because the characters we've come to know have been affected by it.

            Well written.

            This is exactly what I am looking forward to from this title.