Mazty said:
If you want to analyse a consoles performance, you have to look at the entire market e.g. PC. Alan Wake, Splinter Cell, Mass Effect 2 & KUF 2 are on PC, and therefore aren't going to be a)technically outstanding as they are ports and b)most likely not going to boost, or significantly boost, 360 sales due to being on PC. The main thing with DX11 s tessellation which looks like it's going to help shape next-gen graphics unobtainable on either console. Plus, pre-rendered footage means nothing in terms of graphics. Devs have admitted to reaching the limit of the 360's CPU, which will then bottleneck graphics, whilst DVD causes lower res textures to be used as less DVDs is cheaper for the publishers and therefore better to use. You forget to say why Natal will boost sales. It's just an eyetoy. Got to remeber the 360 had dated tech in it when it was made, and it can't keep on churning out market-winning titles because of that technical limit. |
Sorry to disagree with you again. But a game being on PC wont hinder someones choice in buying a 360 over PS3. A very small hardcore minority who own UBER Pc's built for gaming wont care, but predominantly most average gamers will not use a PC for games like these. Outside of MMO's and strategy games PC gamers dont really bother. Gears OF War PC sales as well as Halo3's and even Mass Effect 1 say that those games sell and are home to 360. M$ have provided lots of support on these games. In effect they have been treated 2nd partyish. I dont believe another developer could have done any better technically.
Mass Effect 2 IMO will be the top graphics on any console when it's released. It's so good.