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Sales Discussion - WW Up! - View Post

MRFENIX said:
famousringo said:
jarrod said:
leo-j said:
I wonder why just dance is selling so well?

Appealing concept + great promotion and advertising.  Too bad the game itself is evidently shit.

User reviews disagree. Customer reactions on Amazon and Metacritic are overwhelmingly positive, and I don't think that there's a better measure of game quality than user satisfaction.

Have you read those reviews? My favourite coming from a 40+ mom.

"The "professional" reviewers of this game are too jaded and are not taking this game for what it is-- it's not for your hardcore competitive shoot-em-up gamer..."

Sounds more like the usual nintendo-zealot than a 40+ mom. :)

 

I thought this was one of the more intriguing ones:

While the game play mimics Guitar Hero or Dance Dance Revolution style games, one thing sets this game apart: if you're not good at matching the dance moves, the song (and the game) keep going. You don't get interrupted, or have the song get cut short because you miss a certain number of moves.

What that means to players: you can play any of the songs, regardless of difficulty or effort rating, and make it through the entire song.

I know more than one person who loves DDR but hates the life bar. Getting high scores and full combos is fun, getting booed by the game or getting cut off by the life bar is not. It's a relic from DDR's arcade roots that Ubisoft was wise to dispose of. Those who just want to play don't have to fear failure, while those dedicated enough to push for a high score are free to do so.

As for zealous mothers, were you expecting them to be debating the finer points of Killzone 2 vs. Halo 3? They're going to be enthusiastic about the products that provide what they want. Reviewers have no respect for the expanded audience or interest in serving their needs, so the expanded audience has no respect for reviewers.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.